Lunchbreak on the bench
So, today, on my lunchbreak, I created a roleplaying game. From scratch.
Okay, it was only a 36-word game, made for the eponym Game Jam.
But, it's still a game. And I'm proud about it.
It's a solitaire TTRPG. You sit on a bench, and there's a presence besides you. What? You choose (or not). And they talk. To you? Maybe. Maybe not. But they talk about a subject you randomly roll.
Then, later, the day after or a few weeks later (you choose!), you come back. Roll again. Is the presence still there? Has they changed? What subject do they talk about?
And repeat.
Benches
The game is available on itch.io, and here is the full text of the game. It's published under the CC-By-SA license :
A bench: sit.
You feel an invisible presence. Describe. Ghost? Echo?
Talks about (D6):
- Yourself
- Omen
- People
- Event
- Strange
- Themselves
Later. Roll over/under (choose) previous roll.
- Success: repeat.
- Fail: they vanished forever.
- Same: they changed.
The game comes as a raw text, but also in two photo-flavoured pages.
And I plan to do more. To do a collection. Why? Because the photo serves as a mood board. The photo can bring up tones, moods, ideas for the story you'll be telling.
And, if you want, you can take the text of the game to make your one "Bench Game" with your own photo of a bench.
Creating is great. Sometimes it's quick. The idea came from looking at another game of the jam (I'll get back at it later). And before lunch, I thought: why not trying something?